bin_PROGRAMS = swagme
swagme_SOURCES = Babe.cpp Character.cpp Display.cpp Effect.cpp Game.cpp \
	Nerd.cpp Photo.cpp Player.cpp SDL_collide.cpp Scene.cpp Sprite.cpp Swag.cpp \
	TouchableObject.cpp collide.cpp config.cpp sound.cpp swagme.cpp

# set the include path found by configure
AM_CPPFLAGS =  $(LIBSDL_CFLAGS) $(all_includes)

# the library search path.
swagme_LDFLAGS = $(all_libraries) $(LIBSDL_RPATH)
swagme_LDADD = $(LIBSDL_LIBS)

noinst_HEADERS = Babe.h Character.h Display.h Effect.h Game.h Nerd.h Photo.h \
	Player.h SDL_collide.h Scene.h Sprite.h Swag.h TouchableObject.h collide.h \
	config.h sound.h swagme.h
